I don't actually have an answer for you, but personally; I often checkout characters from games I play and see what they did. For example, I just started working on a PSP version of Marcu Fenix from Gear of War, so I opened up the editor that came with the game and checked out what the people over at epic did first. Since…
One thing I would say from working on GBA for 2 years and also on PSP for about the same amount of time is that you wanna make sure you don't have lots of noise in your textures or you'll get scintilation (when several texels are fighting for the same pixel). It all comes down to just picking an eye of what works just…
I've had the most success with 3gp converter for quicktime format, it's free, and what I use to crunch vids down small to put on my PSP http://www.nurs.or.jp/~calcium/3gpp/ that's a japanese site, but you should be able to figure it out. Before I used that, WMV compression for Adobe Premier has always been a favorite of…
Went out shopping with my kids on Saturday and got Guitar Hero 2 for me. The kids already have it for their PS2... this was for my 360. Also bought a case for my youngest daughter's DS for getting a good report card. Then went home and rocked it out for a few hours while my kids played my local fans It was pretty good...…
fine and all but in this generation we have sort-of advanced machines and on the other end of the spectrum we've got the Wii which is more like the year 2001's news from a GFX-technology point of view. to discern between those we still use the term next-gen all over the office for everything PS3/X360 related. i think it's…
I dip my hat to you sir, this will save me and my team a lot of time while doing hand-held games on DS and PSP. Thanks a lot for this. If you're looking for more features to add, you could look at improving on the way that vertex faces works. Its a bit problematic as it currently stands - it tends to be very slow,…
Very jaundice, very blurry. You should try to work in solid brushes and block in color shapes. You might want to read over and do some of these tutorials, http://www.gfxartist.com/features/tutorials (Digital painting tips, tutorials and techniques) As well as give these a look, http://itchstudios.com/psg/art_tut.htm (VERY…
Not bad for 10 minutes, the whole thing is definitely a bit "flat" though - there doesn't seem to be a consistent light source anywhere, which is probably what's doing it. http://www.itchstudios.com/psg/art_tut.htm If you haven't seen it before, that link contains a wealth of info about painting light interactions and…
lol ive seen this game, i'm confident its a joke. Looking at all the screens its like a PS2 game with higher res textures... but they arent higher resolution at all. I know graphics arent everything but this one seems to try hard to be ultra gritty and realistic. Couple it with the fact its like one of the oldest premises…
This is round 2 of volunteer recruitment. Our project has been afloat for a couple of months now and we have been holding together nicely. We have been doing pre-production and early art development. We are nearing a point when we will need animators in particular. We aren't very elitist, we really are here to learn the…