I would imagine the value provided by a workshop that is $1000 would be pretty awesome. And the reason for the steep price vs a cheaper video tutorial.....well you will probably be interacting directly with an industry veteran level instructor in a 1 on 1 or small group capacity. This is where the price is justified, if…
Hey, friends. It's been over two years since I posted in this thread. I wish I could say I've improved a lot since then, but I feel this hasn't been the case. I graduated from school in December and spent until September looking for full-time work. Then we moved. It's been a hectic few months. I've continued to draw and…
And we're back! I think it was like Noob Challenge 6 or 7 the last time I tried one of these, and then I fell off the face of the Earth for some reason. So, I'm off to a bit of a late start here on account of spending the first week of the year super-sick. I decided to try something different with the breakdown. The couple…
There are tonnes of freelancers right here on these forums, let alone off them. It's as viable a work avenue as any, you're not guaranteed to immediately have more success trying to find a studio. To OP, your art is nice, but you do need to work on your texturing a little and show more finished game pieces. Your plain…
I love your modeling work but I will reiterate what StrangeFate said. There seems to be no focus at all. The main issue as I see it is that there are too many points of light. It distracts my eyes and actually confuses me a bit. The lights on all the crates are reeeealy distracting. If you don't want to get rid of their…
Update version 2.01: Hello! I just updated my script on ArtStation which now comes with a new option "Force offset" that might help achieve a better result in certain situations. Basically, as you can see in the animation below, if you check this box, an offset will be applied to the Quad Fill Hole no matter what. Update…
Hello guys. I've been looking for answers from anyone I could on the internet, on real life, from family and friends too. Basically for the last days I've been really stressed out because a lot of thoughts have gone into my head. As I am fastly approaching my last year in high school, I need to decide on what I want to do…
Hey there! First of all, congratulations on 2.0 release! The additions to the Suite are truly monumental and the performance is incredible! Unfortunately, I'm still having huge trouble with the most troublesome area from 1.8, though. Specifically, getting proper curvature out of hard-edged lowpoly objects with UV seams on…
Hi guys, we're currently learning about the whole gamma correct pipeline for UE4 and how you should author your textures at 186 grey in Photoshop to give the lighting engine better more physical values to work with so it can absorb and bounce light correctly. I'm referencing these two pages in case anyone is wondering.…
Hi everyone.... I figured it was about time I made an account on here. I'm studying Games Art right now and I'm in my final year at university, my goal is to become an environment/lighting artist. I do post on my uni's forum but I'm finding feedback hard to come by these days, probably because it's crunch-time for…