Hi everyone, How do you guys go around modeling cables and wires and the get them to wrap around objects? For example a power cable that can needs to be wound around a pole or a fence etc.... If anyone can direct me to a tut would be very much appreciated.
Hello Polycount! Posting concepts and models as I work on them for hopeful tips and devastating criticism. Currently I'm brainstorming some alternative demon hands for Lion. Thinking about some kind of "Hell Claw of Leviathan" or something or other. I realize they just revamped the base head like yesterday, so I might need…
hi im new to these forums and have a few questions about low polygon modeling. First of all i hope i am posting in the correct spot for this ? anyway i was wondering how people are able to make there low polygon mesh so clean? is there a certain technique i must aquire to create a clean mesh? or is there a tutorial i could…
Hello, We are a startup game studio looking for a realistic 3D character designer. The designer should model / rig / prepare the character to be used in Unreal Engine. Character Budget is between 800$ - 1000$ More description of project will be sent after and freelancer send their Portfolio and prices to this email…
Here is everything I have done so far, I have 11 models to go for this job ;D I started with the highpoly: Moved onto the Lowpoly: Tris:2292 Polys:1165 Did the UV map and baked it out and Textured in 2 different variants: Green Handle: And Pearl Handles:
Hi polyguys, I want ask, if you have some tips to create Renderman Material for model presentation. Need one classic light/dark shiny material and same mat for presentation wireframe on white background.. Can you atleast direct me on right path ? Thank you.
Our client is looking for talented 3D artists to assist them in the production of wristwatches. Details of the projects can be found below: Wristwatch 3D Models If you are interested in working on this project, please get in contact with me or visit our Become a Hero page to learn more about becoming a Hero.
Hello, I am looking for 3d modeling work for my studio. You can view portfolio of my studio with the link given below: http://titangfx.com/our-work.html Please feel free to get in touch for a free quote, sample work, etc at jahangirmahmood@titangfx.com Thanks, Jahangir
Hello PolyCount Community, I got here a Model and got a problem, my Smoothing Group 1 is on but there isn´t a Smoothed surface. How can I fix that ? ( You can see it on the legs in the middle and on the arms, that are triangles not a quad) Pictures: How can I solve this ? regards Anbu
Hello everyone! This is the model of a Beretta M9 I made with some variations of textures. Please, any feedback or comment is really welcome, as well as any question! Greetings https://www.artstation.com/edumartinez