J'ai vu un rapport sur l'Internet en plus d'acheter de sac lancel soldé 2017 brillants. La qualité du tissu est également de très haute qualité qui rend la demande de Soldes lancel 2017.brigitte bardot lancel sont disponibles dans une gamme de conception, de tissus et de couleurs. Un incroyable fournir des qu'un laps de…
We have a small team with game project on unity and we are working on 2d adventure/rpg game. Right now development part is almost done and we need 2d artist to create sprites for creatures, location pictures etc. We are looking for responsible person with possible experience and with volition to work. Here are few game…
Hello All, I was hoping to get some critique and advice on a ship that I've been working on. I personally like the general shapes that I've created but I'm having a hard time moving into details. I have a few reference saved but just can't find a way to fill the gaps on my mesh. Are there any tips you can share on how to…
I'm using the Standard shader with a Specular workflow in Unity. From what I understand about Unity, gloss should be encoded in the specular texture's alpha channel. To achieve that, I use a script that combines Quixel's specular and gloss textures accordingly. From a color space standpoint though, except for the normal…
http://imgur.com/pOw98m3 I'm working on a ship and ran into a situation where I hope to get some advice. I want to create panels in my ship but work on smaller parts. So I decided to break up the main blockout into chunks and re-topologize before working on it and adding details/panels, etc. Is this the best method to do…
Ok, so I've got a pretty simple spline mesh with an also simple scrolling wave texture (with some vertex colors for fadeout at edges) added in. when i get a very short distance away from the objects, they fade out in chunks as you can see in the screenshots. this happens both in the viewport and when i hit play. is there…
Hello PC, This is a project that i started for Allegorithmic contest - A road trip in 2116, unfortunately i had to do something else. I started blocking out some shapes. The main shape is from a concept made by J.C Park. I got some measuresments from an F-16 for the length. What do you guys think about the width? Is the…
Hi all, I'm trying to animate a cable chain using Spline IK but running into some issues. as you can tell from the picture, it's slipping/popping past the control spline :( I have it set up so that it links rigidly to a bone chain, pretty straightforward. The problems become less if it's closer to the end, which leads me…