Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
Even though Video Post is so ancient and badly designed, it still has the best post process filters for rendering. Look up Lens Effects Glow Filter. If Video Post is too weird/daunting, you can use the Glow effect in the Effects part of the Environment panel.
I'm working on a Kuwahara + outline Post Process effect in 4.27, Is there any way for me to exclude grass/foliage actors with my Post Process effects, coz It doesn't look too good with Kuwahara filter on.
Hi everyone! The 2D art sections in Polycount are my favorite to lurk through, but I've been seeing a lot of post titles lately like "WIP drawing" and "Looking for feedback." These tend to be very vague and I usually find myself clicking on posts that have more clear titles like "WIP cartoon fantasy warrior design,…
Hi I'm just making this post to check if anyone has any idea on how to create a texture, or material similar to Planetary annihilation. Below are some images of PA so you have the idea of the look I'm trying to achieve. I mainly use Unreal 4. Please post below is you have any idea on how to create this style.…
Ok after rechecking all my textures, mesh, etc. It seems that the problem was only because at some point I changed my UV position of the part behind my pants :# ... Sorry for wasting your time. And thanks for looking with me what could have gone wrong.
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
Really? There's a significant part of you in everything you create. It's the simple principle of seeing your name in the credits, if only for the reassurance that it was all worth it. Honestly, I don't see why anyone wouldn't care. I don't view it as an ego thing at all. I'm more concerned as to why a company would…
Hey, slightly odd situation but I found a 2d concept of a character and decided to make it in 3d just for a portfolio piece. After I finished the 3d piece I emailed the 2d artist with the usual speale of "love your work, wanted to make your 2d piece in 3d for practice, all for non commercial use etc" and sent over a final…
I'm currently stuck on a custom rigging script as I don't know how to design it. I'm working on a custom auto-rigger in Maya, rather simple, that match the requirements of one of my game project. So it's a not a tool dedicated to match every case possible. Before explaining my problem, here is how my script is used : -…