Edit: We found our man, thanks everyone for submitting. We're looking for 2 mobs + variations for a Dota 2 total conversion mod. We only need 3d models, not the texture or rigging The first mob is the guardian. There are 2 variations, one at each end of the map. The mob comes out of a magical pool and container type thing.…
Hey all, It's my first post here (even though I've been a member since 2012 haha). I found this high poly model I made way back in 2009 for a speed modeling challenge (hence why the sword isn't 100% accurate to the film, I was in a rush! haha). The high poly was modeled in 27 minutes back in the day. I decided it was a…
I posted some characters from a game I'm working on called HERO, atleast its named that so far, I havent worked on this for that long so might change the name not sure yet. The game is going to be a sort of wave based beat em up game, with different levels and enemies, the game is going to be very focused on different…
This will be my thread where I post updates on my entry for my Grads in games Rising star environment art competition so far all I have got is a lot of reference, I will be adding more as I find it and a quick block out of what I want my scene to eventually look like but this may change.
We are Data7, a group of artists and game developers from around the world making the games we love to play! we are currently building our episodic action-adventure game built on Unreal Engine 5. You play as Ash, a young soldier who upon going on her first field mission makes a discovery unlike any other before, now, she…
Metra, mysterious objects scattered on the planet, represent the last legacy of an ancient civilization extinct for centuries. By harnessing the power of one of them, a new race has managed to rise among the others, yet the energy available to them is going to finish. To face the impending danger, a special type of…
Great work on it @BillyJackman! Glad to see you stuck with it and put some great details into the walls with the drips and dirt. :) The only thing I'd want to point out for your next project would be to look into ways to make the pipes feel more embedded into the concrete. Particularly the copper ones feel like they're…
Hi guys. I'm newer to 3D, and I was hoping to get some feedback on the latest piece I created. I am a bit confused as to why my work did not get ANY likes at all. Is my work just not good enough? That's why I'd like some feedback. I have a background in 2D illustration and fine art, so you can use that lingo as well and I…
We are looking for two Zbrush artists with fulltime availability. Artists must have these skills: professional level in Zbrush sculpting Can sculpt semi-stylized and exaggerated materials (such as wood, stone, brick, iron) familiarity with optimizing/Exporting STLs from Zbrush proficiency producing water-tight models with…
Hello Polycount, i've been working on this for a few days. I was tempted to start from a basemesh to make it faster and probably easier, but since i want to learn as much as possible from this one i started from a zsphere and tried to get my way around using references from the various cutscenes and promotional renders of…