So, my trusty Intuos 3 tablet has stopped responding today. It was acting up last night - but has now stopped working altogether. I use it at home and work, so it gets packed/unpacked almost every day, and I suspect that the cable near the tablet has finally cracked internally. There's still power, and a penpress will…
Crysis 3 is out and looking good, finally time to show some stuff! I worked on C3 as a Senior Character Artist.. This is only the first batch of pictures, expect more soon! INGAME MODELS RENDERED IN CRYENGINE Nanosuit MP: Design: Timur Mutsaev Highpoly: Dima Gait (95%), Manuel Virks Lowpoly, Textures, Materials: Manuel…
I am the leader of a mod for HL2 called Battletech: Mobile Infantry, and we need character models for our game. We need 3 models, one female 2 male. We need them boned and skinned (6 skins, 2 different skins for each) to HL2 mod standards (If you are interested, I will tell you what that is). The models need to be low poly…
Not sure if keys ran out again though but link is: http://amdevent.co.kr/APU2/html/Llan...t_Pop_Quiz.php. The thing next to the submit button aka quiz answer should be 3. The bottom is as following: 1st line - Nickname 2nd line - Name 3rd line - Korean Phone Number (018-XXXX-XXXX) X = Random Number 4th line - Email 5th…
I've started to post some of the work I did leading the Environment Team on Darksiders 3. Most of my tasks were tech art related for materials and tools near the end of production, but early on I did a lot of exploration and look development for the different zones in the game. I'm not going to re-post every shot to this…
Hi! I love the Witcher 3 pendant game so I decided to 3d print it. I made the base Mesh so far, but I'm really having problems with the eye socket modelling Here is what I have: Here is what I want to achieve: I made lots of things and operations (Boolean, Bezier curves, cutting some edges and vertices...) But I never have…
Hey all, Electronic Gaming Solutions (yes, intentionally cheesy name) is looking for an artist to crank out 3 rough concepts by wed morning. They don't need to be "finished" or "polished", they just need to convey gameplay ideas, not a "look and feel". Think smack in the middle of a final piece and a sketch. All the…
I am interested in the hand painted process when it comes to shadows and having a directional light in your scene. Im having an interesting discussion at work regarding painting in shadows on a model and it conflicting with the directional light. So how does diablo 3 handle how the lighting in their textures, is it a basic…
This Scene is inspired by the Bar Fight scene at the start of Uncharted 3. It is the culmination of roughly 6 or so weeks of work on and off while working on other Uni projects. Most of the models in the scene have textures based off of ones used in the game with some exceptions made like the slot machine like thing and…
DICE's own Johan Andersson gave an inside look at Battlefield 3's graphics at NVIDIA's recent GeForce LAN 6 event. In this one hour presentation, Andersson covers everything from radiosity to DirectX 11. Anyone with a mind for graphics is sure to find something to interest them. Read more about the presentation here:…