This thread's just to introduce myself and say hello :) Graduated from a post-secondary art school a while back, but due to some major life problems, I had to put everything on hold :( . But now that things are back to normal, I'm hoping to get back into the mix of things and hopefully de-rust myself from the lack of…
http://www.gametrailers.com/video/review-hd-blazblue-calamity/52354 Just picked it up today. Haven't had a chance to get online with it yet, but damn this game is fun. Looks like I might be giving Street Fighter 4 a rest for awhile.
Perhaps only play multiplayer with friends rather than strangers? that can create a better environment for fun competition. People can be really annoyingly good at online games if they sink enough hours in and and as I get older I have less and less time so I just cant compete in battlefield or call of duty etc. So…
Yes i suppose working any IP with a pre existing fanbase can be a bit of a risk. It could very well be that this project is completely unacceptable to fans of the previous games and the Kickstarter fails due to this. Or it can also succeed and we make a game that makes a fun and meaningful contribution to this IP. Once it…
Hi everyone! Here is my latest project: A Marauder Battlemech from the Battletech universe. This is the classic early version of the mech. Had a really fun time making this! Think I'm going to do a walkcycle with this! Here is the Marmoset 3D view: https://www.artstation.com/embed/18568807 More pictures on my site:…
I have to second what crazyfingers said about the repetitiveness of the guns end. BUT, your model kicks ass, and totally make those top vents more noticeable. This will be a fun one to see baked out and textured. As far as texturing goes, iam a fan of that white striped design more than the orange. Just saying. Keep it…
So I recently bought myself an Ipad and I got Nomad Sculpt so I don't have to turn on my pc just for practice. So I created these artworks below. Cruella was my second test to push the boundaries of the software and test the limitations while the skull was first test to get the hang of the software. Turns out it was really…
Hi all! I'm starting a long project to learn as much about Unreal Engine and modern workflows as possible. Just finished a detailed blockout, and going to dive into world geometry details and materials. I'm also thinking about making all of this completely interactive. Not to completely reverse-engineer the whole Morrowind…
Hello guys! This is the last project I've done for my portfolio. I have lots of good memories from playing Fatal Fury as a teenager, and Terry was one of my favorite characters! This is my take on him, I tried my best! It was a lot of fun to do :) For more high res images, please visit my Artstation…
Hey guys got some new fan work for my Sea of thieves project been loving the development off this guy and will be continuing on with him down the line to get him game ready, for posing etc but wow! has this been a fun few projects! For more on this project take a look at the other pieces on this model on my Art Station;…