I have a script request for a simplified Skin Wrap tool. The idea is that you simply select the high poly mesh, press a hotkey and then select the deformer mesh. This would link the deformer mesh to the high poly and make the deformer mesh the active object. It cuts out pressing the add button and also having to reselect…
I have been experimenting with tilable textures in Zbrush and have run into a little problem. I have every kink in my pipeline ironed out... except for this "tiny" little thing of GrabDoc in the Texture palete not working? When I click the button it does not grab what is on the canvas, but gives me a blank/empty texture…
I was wondering if anyone has this issue with max 2010 on windows 7. Constantly the UI will disappear and I'll have to move my mouse cursor over the screen to make each individual button show up again. Any insight would be great. I'm running windows 7 on a studio xps 8100 and a radeon 5570 card. I've tried reinstalling max…
We've had this game in the ea store for quite some time but I've been avoiding it, I finally decided to pick it up for ps2 and the gameplay is great! You can fully customize your controller config making use of every single button as well. I highly recommend this game if you are remotely interested in first person shooters…
Ive recently bought myself a HP Touchpad wireless keyboard as its perfectly suited to be sat on top of my cintiq when I need to type. Unfortunately I did not realize it has no 'Alt' button, just an 'Alt Gr' to the right of the Space bar. Is there anyway to remap Marmosets 'Alt' function as a default for moving and panning…
Hi everybody, searched everywhere but couldn't find anything. What's your workflow with instances? I mean to save geo and texture , to instance things like buttons on a character or repetitive features on a facade . Can you work with instances in zbrush or you don't arrange them together untill in engine space? Or maybe im…
I would bake in Substance tbh. You're not really saving any work. Either you bake it in Zbrush and import the textures into Substance. Or you import the models into Substance and bake the textures. Importing 2 models and a cage is easier than several textures I guess. I don't bake in zbrush because it seems to take a lot…
Breakdown is great man! glad you found the screengrab method useful, I think the scene looks great overall. You can create custom UI buttons within sandbox that can make life easier when taking screengrabs so that you dont have to keep typing in console commands. Might be useful for you. Again awesome stuff! :)
windows key for me. I'm left-handed,so that's my stylus hand, but them my right hand is usually hovers on the leftside ctrl/shift/alt. Frustratingly easy to hit that damn windows key. I hunted down a keyboard (Logitech G105) with a special toggle button that disables the windows key entirely. Life has been better since…
We're not monetizing specific features, or gating access. Merchandise does benefit PC but it's only a %. Donation button sounds interesting. However it would be difficult to suspend ads for specific users, requiring a rework of the underlying systems, so that's not likely soon. We are looking into the offending ad tho.…