Animaticmedia is seeking some freelance help with modifying characters. We generally modify the mesh of existing characters using Zbrush and Maya. Please send submissions to scotto@animaticmedia.com
edit: ** Currently we're processing all respondents ** To save your precious time, we won't be answering new respondents, but we'll take the time to anwer the first respondent. Thank you. Hey There, We're looking for an experienced hard-surface modeller for a Low poly model of this submersible. Important note: A production…
I'm Amaury Mena. I have more than 12 years of experience in the design area, working in different areas of the same. I have extensive experience in 3D character modeling, scenography creations, rendering among others. I am efficient in my work, maintaining the focus in relation to what the client requires. I leave my…
Hey, everyone. I was modeling a dagger today in Blender, and I must have bumped a setting or something because now the model is looking way too dark. I've had it just displaying with the flat colors. I reset factory settings and opened the file, but kept having the same issues. Can anyone identify what I did from the…
Hi! I'm a student at The Game Assembly, an education for those who want to give up their private life and start to make games practicly :P I've been modeling for almost two years now. I've just finished making my portfolio website, and I'm searching for an internship! Crits would be very useful!! www.adamrosengren.com
Still WIP. Focus is primarily to push the colour values in skin tones. Just a simple Normal/Spec/Diffuse with a ramp shader with a Scanline render. Crits n comments plz!