Hi there! :) Really long time I wasn't be here... So here is some of my personal work... Any kinds of criticism are welcome. Subsorfuce model with wireframe
@Joao Sapiro I do agree with you that I dont see any interesting forms or curves at all on this model. But as this is a learning experience and I do want to get a finished product, so I would rather finish it than to start sculpting again. Even though the horse is quite generic I would rather take what I learned and apply…
I've been using metaballs in Houdini for 3-4 years for particles sim's... etc. but never for modeling. *shrugs* I hate the thought of having to model again procedurally in Houdini :(
Not sure if this is top tier, but I found the approach of making craft using low poly modelling as a guide pretty interesting. https://mymodernmet.com/anubis-costume-martina-hugentobler/
Hi guys! I'm modeling the famous halo warthog, all the green parts share their UVs with the red ones. I hope to finish it. 147k tris Suggestions are welcome =)
I'm kind of close to the end I think, I'm fixing some bugs and running renders through MRQ now so I should really catch up on the posts. Clothing creation was really problematic and I think one of the things I spent the most time on. There's a lot I could talk about but I guess I will focus on 2 things I realized: 1.…
We’re seeking to expand our talent pool and work with freelance 3D modelers/studio with absolutely evil modeling skills that we can use in our 3D cinematics for the ad industry. You will help us modify Daz characters and add custom wardrobe to match supplied reference photographs. You will also be responsible to create or…
hello, my name is Irvin Tiu. i would like to show you my sample work. Services 3d modelling, drawing concepts, 2d and 3d animation, rigging, Texturing and many more! i would like to show you my sample past work to my clients. they're in drawings or concepts for games. pls contact me: (updated works here!)…