Sorry man, heh heh. I guess using as a post-processor might be an interesting step, kind of a way to avoid encoding Max's own vertex normals into the normalmap.
Wow, Renaud, thanks for that. Her stuff is really amazing. Also found this interview on her site: http://www.zbrushcentral.com/zbc/showthread.php?t=062056. It's a really great read.
Day 24 Juri, mainly based on her sf6 appearance. Various references to get the "feel" Juri my beloved <3 I might not be able to combo to save my life but you're still my fav
Hey bud, sorry in advance for my atrocious writing. These are some ways I feel you could improve upon the model. I kinda went overboard with the critiques and I know you're at the rendering phase, so w/e, but I love chunky warhammer style weapons that are a little bit cheesy! I forgot to note that I think your blade can…
Final Submission. Hello everybody. It is time for me to join the battle. I want to create some sort of cyborg, manufactured by ancient race.I will call him Snord-9X57 He will be occasionally activated by the beauty and will protect her from her enemies. I outlined basic shape in Zbrush. Now working over his armor. Progress…
Hi all, my name is Margo! I am very pleased to take part in this contest. It will be exciting) So my favorite character is Elise:poly121: After making some sketches on paper,I decided to paint her battle with Soraka in her cave. Good luck to all on contest!)) First sketch, i just think at composition, dynamics, poses.
I've been trying to learn basic modeling since about Feb of this year in order to build and texture some farm implements in Blender to use in Farming Simulator 2015. The impetus is that most modders rarely texture their work and the results are an eyesore in-game. Actual modeling of high poly things is going well and is…
That's quite some amazing work and detail. From the sense of life in her eyes, to the fabric in her garb. I'll need to make time to watch those streams. Thank you.
To me, it looks like her eyes are too far back and sunken and the nose is far too harsh compared to how smoothly the light falls off her nose in the references