So made this: CE3: Diffuse: While I'm pretty happy with plain diffuse (at least I think it doesn't look that bad), in engine it doesn't really look good.. Any advices ? Of course any crit or advice is welcome.
I'm looking for a general environment reflection map along the lines of the potions and alchemical equipment from Oblivion. Maya's tutorials are a bit difficult to follow and oddly worded (also not sure what flavor of environment map I'm looking for)
Hello everyone, I just wanted to ask if there is any benefit of having multiple materials using the same set of maps (diffuse, normal, gloss and metalness) I am working on this project where I was told that I can use more than one material. I just can't find any advantage of that. Am I overlooking something?
Hi guys, I'm trying to export this UV MAP with the image placed in the correct layout, but because I set it up to Box-Layout. The UV Editor's image is covering the whole UV Map. Is there a way to make that image place ontop of the islands like it's doing on the model ? ,
Hello, I am currently figuring out substance painter and I have been getting some cool results (as beginner) But I am kinda getting stuck at the wood part of this model since I want to add the wood pattern that most original Mauser K98 guns have. But I am not quite sure what the best way is to get this. Because I do not…
Hi, I'm a 3d\2d artist looking for some experience to break into the game industry. I'll even get you coffee if you're in the Bay Area. You can view a few pieces and my resume at: http://www.kordelastudio.com/3d_models__art Thank you, John John@KordelaStudio.com