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Export Blender Texture and UV Map

kystro
polycounter lvl 6
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kystro polycounter lvl 6
Hi guys,
I'm trying to export this UV MAP with the image placed in the correct layout, but because I set it up to Box-Layout. The UV Editor's image is covering the whole UV Map. Is there a way to make that image place ontop of the islands like it's doing  on the model ?


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