After seeing this blow up all over the internet I finally decided to watch some of her videos. While she does raise some very good points, she really makes these hard to watch at points. Especially her talk about the "Muse." I am well aware that my wife is not around simply for the reason of inspiring me, but you know…
Hey, no problem. Now that I'm back at my desk, super long post ahoy! And well, Zbrush is industry standard for a reason. It's powerful and you can do a lot with it, I would suggest at some point trying to drop the initial qualms with the UI and testing it again with a more open mind about it-- yeah, it's really unintuitive…
Ok, so this is a bit of a weird one...😅 I imported a character model that I made and started texturing it in Substance Painter. I saved it as a Substance project. I am traveling for a few weeks, and would like to continue my work on another PC. I plan to send the Substance project file to my other PC, but as a backup I…
Lets go over some simple ways to get your feet wet with MAXScript. Even if you have never touched code before, there are some simple ways you can start using maxscript that will help you automate tasks and remove some of the time wasting steps you have to take time and time again. MAXScript what does it do? To answer that…
Lets go over some simple ways to get your feet wet with MAXScript. Even if you have never touched code before, there are some simple ways you can start using maxscript that will help you automate tasks and remove some of the time wasting steps you have to take time and time again. MAXScript what does it do? To answer that…
tldr, bout projects being made for portfolio collecting dust.(helpful to op since they just started a new project) Neat, I've been thinking about how "we" create things for the portfolio and they end up, like you said put into a dark room never to see the light of day. (issue is though most of us use others conceptual…
Yeah but that pro tip is gonna lose him the job. Because somebody else is gonna say, "hell yeah I know 3dsmax." Probably they are telling the truth. But maybe they aren't. And you never gonna know because when they show up for work, they'll know 3dsmax. And whats the difference? They got the job. Sorry to say, but honesty…
Does that bow have a high poly it was baked down from? i notice you have support edges over the whole thing and theres alot of stuff like this that make it feel like all youve got going on is a korean bevel and thats it. Just a lot of shading errors. Also the roughness variation is basically nonexistent and overall it kid…
This is the kind of thing that you really need to use your own initiative on. If you can't set your mind to thinking of simple objects to model then your mind won't be set to do the actual modeling. Over the years modeling I developed my eye/brain to see the forms at their most simple. Nothing revolutionary here, the same…
Hey Man, Thanks for the clarification. I totally understand your point and am on your side as well! :D Sorry if my post was misleading. I read your descriptions to the shader and knew that it was not fully PBR, but I was also just curious to know what you have planned and why you made certain decisions. I think that you…