Hey gang! Welcome to my work-in-progress thread! So - for my entry I wanted to challenge myself and do a rider/mount style of champion. I liked the idea of a yordle-esque character riding some sort of war-chicken into battle. I'm not entirely sure what character I'll be using for the rider - so he/she is just a couple…
Hi all, I am recreating Don Draper's office from Mad Men as a portfolio piece and would just like some critiques to help me improve it. p.s. I already know there are a few shading errors which need fixing and I will create a background that will be visible through the windows and door.
Hey guys, I really need your help! I'm not sure if I'm doing a big mistake here, but my dota2 isn't compiling the .mdl... I've tried to: - Checked other polycounters issues - reskin - clean my history/non deformer history My models were ok yesterday! I could import them and see them on the game, but for some misterious…
The THIRD FLOOR, Inc. is
looking for a Previs Generalist for the Los Angeles office. THE THIRD FLOOR, Inc. is the world's
pre-eminent, Emmy Award visualization company with offices in Los Angeles and
London as well as on location with productions around the world. For the past
12 years, the studio has helped clients…
The THIRD FLOOR, Inc. is
looking for a Previs Generalist for the Los Angeles office. THE THIRD FLOOR, Inc. is the world's
pre-eminent, Emmy Award visualization company with offices in Los Angeles and
London as well as on location with productions around the world. For the past
12 years, the studio has helped clients…
While the 'men would have armour, it wouldn't be thick as a tank, so the holes wouldn't go too deep before starting to show the robot interiors, here are some high-powered energy shot damage refs for you :) That and you should really let the damages show what direction the shots came from, by having it be either direct…
Mesh button is in the menu unless your menu mel scripts are fucked haha. Yeah transfer attributes should work. Select the mesh you want to transfer from (max one) and then shift click your maya object. Transfer attributes and click the option box using topology (sometimes you might need to fuck about with these settings…
Hey guys, I've been working on this character for the past couple of weeks on and off, here's what I've got so far. It's based on a guy named Kurt from the comic "Nowhere Men." Basically I wanted to try and convert the comic book style to a more realistically rendered style in an interesting way. His proportions are a…
Howdy. I'm looking to hire somebody to make a 3d model of the main character for an indie game that I'm developing and to rig it so that I can animate it myself for whatever purposes necessary. I'd like to stylize the character with a cel-shaded look to make it look more cartoon or anime-esc, which is the style I'm going…
The THIRD FLOOR, Inc. is looking
for a Previs Generalist for the Los Angeles office. THE THIRD FLOOR, Inc. is the world's pre-eminent,
Emmy Award visualization company with offices in Los Angeles and London as well
as on location with productions around the world. For the past 12 years, the
studio has helped clients…