Hello all. I'm trying to use a pattern that feeds into the Distance node that feeds into the Edge Detect node so I can control the edge width and roundness. However, often times I run into this problem where the Distance node creates these squiggly borders that Edge Detect will pick up and they are no longer the desired…
Finally got enough time post vacation to get some progress together. Unfortunately the trim sheet idea I had didn't have nearly enough utility in practice :neutral: So I've taken a step back and I'm trying to see if I can re-purpose some of the already sculpted bricks into shapes I had planned to UV them to and then baking…
Hey TriPunk! Great start to your environment. It would be great to see any inspirations or examples of what you want your final outcome to be. The two big things standing out at the minute is that your bricks are too big, and that corner pieces are generally solid pieces of concrete (though I am making an assumption I…
Well, A. where the lowpoly bricks are touching/intersecting, you're going to get errors projecting the detail, that should explain all of the problems in those areas. Generally when baking a mesh like this you need to "explode" or seperate each chunk in both the high and the low, so you dont get intersecting problems.…
Do you have reference for this project? There are a few things that stand out to me with this at the moment. 1) either your lighting is set up strangely, or your green channel your normals is inverted, since light is hitting all of the bricks from below. 2) The white paint material is blending in a very strange manner. It…
I understand, although there is nothing more personalized then your own site which has style, it can help you tremendously. It's like this, suppose you stare at a brick wall which contains over four hundred bricks, now I told you one of the walls has a small 1"x"1 inch black X on it; the odds are it's not going to be…
I have to jump in here as well. As far as I'm concerned this is the last problem that needs to be solved in Substance Designer before it becomes the perfect program for creating procedural textures. There has to be a way to procedurally lay down some random brick patterns without having them overlap. There should be a…
hey, I'm in the same boat so maybe I could help a little. The textures look like your just painting some dark areas and highlights on a one color background with slight noise applied (the bricks). Like frell said, just add some expression to it, do some loose brushstrokes and have fun while your doing it. Are you using a…
Hey, looking good! Here’s some things I’d mention; With the brick house, you have grey plaster. It’s really
weird thinking that they would put plaster on the outside of brick. If they did
that, then the plaster has worn away so much, but the rest of the house doesn’t
look old enough for the plaster to have warn away this…
Hey folks, entering this one. Current concept is a female "skyboarder." Battles to the death while dropping from the stratosphere! If the drop doesn't kill you, someone else will. ;) Currently have some concept art laid decided upon for the board and suit for our ride and rider: Will have some block outs on the character…