Hi everyone, We are looking for a first-person weapon animator/rigger for our tactical FPS project, built in s&box / Source 2. We will provide: * weapon model * already rigged first-person arms * textures/materials (if requested) * reference examples for weapon positioning and animation style (if requested) The weapon…
Hi all, So I already asked a very similar question to this earlier, but I just wanted to double check on it. So I would need to download Maya 2016 to use the Stingray PBS shader for PBR materials, however since I'm ultimately going to be using Marmoset Toolbag to display my work via screenshots, can I just use Marmoset…
So just as topic states. I recently heard back that I was not selected to interview after my art test submission was reviewed. I was wondering if it is okay for me to write back and ask where I could improve my work, or what wasn't exactly holding up in their eyes? I don't want to be considered rude or irritating, just…
Someone said find something you'd do for free and make it your job. I think I found it, but we'll see. https://www.cgtrader.com/3d-print-models/art/sculptures/classic-art-sculpt-female-torso-and-head
I look at something and I think "wow, this is awesome. If I learn how to do it I'll be awesome too". Then I learn it and it's no longer awesome. Then I see something else and here we go again. I have this feeling since I started with 3D. It's been 6 years and it doesn't go away. Does it ever go away? Do you have that…
Hey all/everyone reading this, Like the title says I am getting rejected for every art test I got but I don't know what I'm doing wrong, could you guys tell me what I'm doing wrong at the hand of these pictures? 1 2 I want to become a Hard surface artist more focused on weapons and vehicles ( got a vehicle in the making)…
Hi, I just joined today. I just came off a three year job working on the PSP as an environment artist and now I get to learn all about current gen of games. It's been an uphill battle. Anyway, I have a few questions. 1.) How exactly to you render your normal maps in Maya? I'm rendering in 'hardware mode' and everything…
Kosh3D, thank you so much for the feedback! I knew the gamedev industry is going through a crisis right now, but I honestly thought I could still land something at a junior or maybe early mid level. Unfortunately, I didn’t really have many people around me in the industry to give me proper feedback, and a lot of people I…
Also one question can you intersect any mesh at all in unreal? i have to create a floor and celing and i have curves on my building, and i wondered if i can just lay planes down and wont have to match up the edges of the curves as it will be hidden under the wall, or do i have to match it up?