Hi there, I am currently starting an indie game for PC using Unity 3D. I have been doing modeling for quite a long time now and I have two years experience with Unity API. I am looking for a 3d animator to help me with animations. What is the length of the project? The game is quite short and based on procedural levels, it…
A few days ago I finished Final Fantasy 15 and found the story very dry and unoriginal. It definitely wasn't the game I expected since 2006-2007. I understand the game had gone through major changes such as the removal of Stella and the new direction by Tabata. Being such a hardcore fan of this game in reflection of the…
Hello everyone. I will be cheeky and repost my question from another forum, since the more feedback the better, hope you don't mind I have started playing with zbrush about 2 weeks ago. I have been following various tutorials online and in the beginning it was fine - then once I hit a total of 15 mil points in w/e project…
I was thinking about this the other night why would developers need so much storage space? At what point is it too much space? A DVD can hold 5 GB - 15 GB. A HD DVD can hold 15 GB 60 GB. A Blue Ray disk can hold 25 GB - 100 GB. All the current systems dont have jack shit for texture memory so textures still have to be…
Perfect, could you try if this works for you when you select an object and run it (paste it in the Maxscript editor and press ctrl+E)? ePoly = $.modifiers[#Edit_Poly] -- alias, for convenience setCommandPanelTaskMode #modify -- switch to Modify panel so that we can enter subobject mode subObjectLevel = 2 -- go to edge mode…
You want some conspiracy theory shit? http://www.engadget.com/2010/11/17/china-telecom-re-routes-15-of-the-worlds-internet-traffic-for/ April 8 China rerouted 15 min of internet traffic including that of the US government, military and a number of commercial websites (banks maybe?) Then wikileaks happens. Blame China?…
Okay so I've been busy working on another iPad project for myself, so the Kart Demo got neglected for a few days. I came back with a vengeance and smoothed out the physics on the player vehicle and the AI now path smoother (they also have turning wheels now!). Still need a new set of Waypoints for the blue AI. I've also…
AR 15 Assault Rifle High poly. been working on the high poly the last few days and before i jump in to the low or do any thing else with this i would love some feedback from everybody. there are still a few things that i know i need to adjust but other eyes are always helpful especially because i have seen a lot of amazing…
@Medvish regarding Your questions: *correct *the textures are neutral and colorized in the shader *correct But It's a bit more complicated :) ATM UE4 does not support texture arrays but that feature developed and currently under review. https://github.com/EpicGames/UnrealEngine/pull/2340 You could do it without the array…