I think that polycount and texture resolution will go up (the guys behind Killzone Shadow Fall Demo at the PS4 demo had a cool presentation). IE, the Killzone characters (KZ3 on PS3 to KZSF on PS4) went from 15k tris and a single 2048 texture to 40k tris and 2 2048 + 1 1024 texture (I think, I might be off a little bit).…
They never said such a thing, it was mere speculation from third parties, What they both did say whoever is that they will not announce anything to do with the next xbox or ps4 at this years E3 since both parties believe their current line (360 and ps3) are still going strong for them…
Hi everyone, I'm Francois Boquet, I am a student at the high school Albert jacquard in Belgium. This year, I have to make a Transformers with an object of daily life. I chose a PS3 controller that turns into a gorilla. Modeling PS3 controller: Modeling robot: Turn around: http://vimeo.com/34202462 (robot)…
Hm. I have the 60GB PS3 that isn't backwards compatible with the PS2 (the $399 one). Prior to buying the PS3, I had already bought a new 1080p plasma TV. I also already owned a 360. So I bought a pair of HDMI cables (I went with the cheap ones... I got 2 for $20 - I've been told that they're all the same and that better…
Hey guys, I was wondering, what is a good averaged polycount for an environment or character model for the psp? And what about texture sizes? What would do good so a psp can handle it. I'd like to do more low poly stuff, that's why I want to know Thanks
It relates to on old worldview I had on game graphics. I didn't quite understand why PS1 specs would be desired. But when I started to do things that wasn't mainstream, it kinda hit me that I shouldn't have to worry about specs all the time. Like when I wanted to copy the Iron Giant's style, I wouldn't have needed UE4/PS4…
Daxter for PSP is shipping next week. As a Jak & Daxter fan, I was looking forward to this. Anyway, I got to try out the demo today, and it's great. Solid PSP Platforming game with a lot of variety. They gave Daxter a bug spraying weapon that allows him to hover around rooms, and adds a huge arsenal of moves and attacks.…