Hey all! I'm currently working on my demo reel environment for school, here's the link to the thread if you'd like to take a look: http://www.polycount.com/forum/showthread.php?t=147714 My fellow students and I have ran into a number of interesting issues over the past month, and I was wondering if any of you had any light…
I'm going to throw my lot in with this I think. Took me some time to roll with a theme. Going for a Spider God worshiping cult. Hoping to hit a Darksiders 1/2 style of chunky fantasy. Here's my mood board from some concept art/ art dumps I found. This is a quick sketch. I get that it isn't much now but I'm blocking out the…
Just some of the many ships I created for Double Damage Games, that will appear in Rebel Galaxy, can't wait to fly them, on PS4, XBOX One, Mac, PC, Steam... http://www.pinterest.com/grafxbox/rebel-galaxy-spaceships/
Hey, Polycount! We are Toward the Stars, an Advanced Games Project at the University of Southern California, and we're in need of a dedicated texture artist! Toward the Stars is a Co-op First Person Action Game for PC, in which you and a group of friends take control of a spaceship to experience the wonder and perils of…
Plain and simple yin-yang blend of Greentooth and the Marmoset marmoset. I hope you all like this, and criticisms would be helpful. - 3 colours (not sure how the rule applies to gradients) - logos, names, dates n' places
A colleague of mine has been playing around with the terrain tool in Unity recently. One thing that we don´t seem to get a hang on is how to change the dimensions of the splatmap. Changing the dimensions of the terrain itself to say a 2:1 or 4:1 ratio only stretches the splatmap (and all brushes). How can this be edited so…
Our idea for a throne room is inspired by Studio Ghiblis Spirited Away and Level 5s Ni No Kuni so will be in a natural environment with stone structures and Japanese design influence. This lovely concept by artist Juan Pablo Roldan is our starting point. Not sure on the deign of the actual throne yet - needs to be quirky…
Latest update 2/21/2015: Original Post: Hello Polycount. I've been wanting to model a Lambo for a while now, so to start 2015 I will be making a Lamborghini Gallardo Super Trofeo race car: My free time is fairly limited, so it will probably take me a while. I am aiming for sim spec, which means it will have a fully modeled…
Starting with the Nidalee I did for the Riot thing, I'm aiming to hopefully have at least one new personal portfolio piece every month. Constructive criticism appreciated! Be brutal!