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Re: Any Orlando Polycounters out there?
Reply by
seforin
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Sep 2013
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add me on skype under user name "seforin" and we can talk more about this junk
3 results
Re: Mirrors Edge 2 canned?
Reply by
pior
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Feb 2011
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So, what are the game design flaws everyone is talking about ? Disarming the armed police guys was awesome!!
Re: Uberren's Tiling Texture Practice
Reply by
Uberren
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Jul 2015
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3D Art Showcase & Critiques
I'm not sure what you mean. Are you talking about the highlights within the boundaries of each plank?
2 results
Re: Stomp Games (Tencent Boston) Layoffs
Reply by
skylebones
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Nov 2012
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Really sad to hear that. Everyone I've talked to from that place was really awesome. Good luck guys!
Re: Mechanical rigg in Unity
Reply by
kanga
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Mar 2015
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This sounds like the way to go. Technical talk is here: http://www.polycount.com/forum/forumdisplay.php?f=43
Re: Admitted Norway killer Breivik says he trained on video games
Reply by
Neox
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Apr 2012
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in german media they always talk about his background in wow, and that its pretty violent - oh well
2 results
Re: Normal Map Looks Weak in UDK/CRYENGINE
Reply by
ExcessiveZero
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Apr 2013
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Technical Talk
do you have a link to what you are talking about, id be very interested in checking it out.
2 results
Re: Seeking game artist for friends
Reply by
ghaztehschmexeh
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Jul 2015
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My steam profile is in my polycount profile. I'm always looking for more 3D friends to talk to!
3 results
Re: Castlevania: HD
Reply by
cholden
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Aug 2010
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No. I'm talking about gameplay, the leveling and adventure aspects are gone. It's reduced to it's most basic combat elements.
Re: Diamond Icons
Reply by
jose.fuentes
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Oct 2016
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2D Art Showcase & Critiques
thanks! its cool to see how you used the dark and light technique you talked about.
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