This here will be my final submission for this project! I am still working on the overall environment though and I have a WIP thread going if your interested in what the center of the room looks like! I really hope you all like! I went for a more clean, colorful and vibrant take for this scene. I spent a lot of attention…
I think the idea in general is great and would love to see something come of this. In regards to the debate about having an amateur participate, I say nay. If you want to watch a professional train a noob, just go sit in on a class at your local Art Institute or w/e. I think that process is something that is very visible…
I think the guy is just saying things are not magical in life and using your head and making sensible decisions may help you reach your goals much better than using pure emotions. By the way innovations are also made daily by people who faces hardships in their line of work. Like inventing a "mine sweeper" attachemnt for…
Thank you everyone, that's pretty encouraging feedback. Slosh that is really helpful, I appreciate the honesty. I remember someone at a local studio telling me they took 1-1.5 months which is what I based my estimate on. But you are totally right, that is really untenable for a beginner, I need to be more realistic. Okay!…
Hello. Thanks for answering Andrea. You say that because you think Italy is very monotonous? If so, I would like to inform that I live a super monotonous life here. :D My wish would be to work in a studio but have the weekends free to travel using public transportation. I do not need a lot of things, but I would like a…
I didn't say or imply that it makes stoning less important. The fact that stoning, or X Y or Z tragedy happens elsewhere in the world also doesn't mean that we shouldn't be upset when something less incredibly horrific happens locally. Yes, there is all kinds of horrible shit everywhere. What can we realistically do about…
A vertex coordinate is a mathutils.Vector object. You can rotate a Vector object by multiplying it by either a mathutils.Matrix or mathutils.Quaternion, in this order: rotatedVertex1 = myQuaternion * vertex.co # Using a Quaternion, or... This will rotate the vertex around its origin. Edited for clarity: if the vertex…
Second project was the German Stielhandgranate m24 ( link to project here ) In this one I tried to have two models that use the same texture maps, the Anti Tank and standard version of the grenade. In the Anti tank version the grenade heads are clones of the main one in the center and share the same identical UV space, so…
To be honest, the normal maps are hardly noticeable. Diffuse converted normals aren't great for much other than details of which there is not a whole lot of to begin with. If you do want to use normal maps, I suggest creating real high res source models with more details to bake from and then doing your PS/NDO stuff on top…
The runes seem a little too slapped on, its kinda obvious that its just a zsub clay buildup brush. Look at some concepts and try to make the runes look more interesting, maybe taper off at parts and have more going on inside the runes themselves. Add some more to the texture, split up the stones by adding localized grunge…