time to jump into another model. I'm going to be tackling the area of art that I am not so good in, characters! I'm going to follow those character workshop threads to the best of my ability. All of those people there are super skilled, and it would behoove me to follow up with people like that. I originally wanted to do a…
Hi everybody! I am Kristian and i have been lurking silently around these forums admiring you guys work for a long time. I currently work as 3d Generalist at National Oilwell Varco here in norway. Thought it was time to actually post a thread myself:) Me and a friend startet planning a level for UDK last week so i thought…
I'm having a few problems getting my head around something, here is what im trying to do: Have a mesh with alpha map (1) cast a nice clean shadow on the floor(2). My problems so far: 1) Light map shadows arnt very crisp, increasing the light map resolution helps, but even when its 1024 its still very muddy. Increasing the…
Hello I am needing some computer related advice. I think I have a good rig currently although I have a major problem with it. It does sound, not a lot but I really need something soundless, or at least reeaaaally low sounding because with time this just got to my nerves. currently is this: i7 930 12g ram corsair dominator…
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@SeveredScion i took a quick watch but I'd need to go through the steps myself in order to possibly pick up on any mistakes that may have been made. I might be able to do that in a couple days but there is a few quick thoughts might be worth considering: * the bad elbow deformation can be fixed with more careful skinning.…
CP:Incursion is looking for artists to come and work on our newest level, Streets! Profile ____________________________________________ Name: Streets Status: In progress Location: Munich (Central) - Germany Scenario: Intelligence has reported a group of well trained Mercenary's have been hired to do a bombing attack in…
Rented one of these at a range today to get a few additional refs. Posting them up here even though it's just cameraphone quality because some of these angles are not easy to find on the internet and may be helpful to others
the problem is he wants to mirror from where the pivot is, not where the actual edge of the mesh is on a given axis. i think i did once but i cant remember how. i'll play around with it today
I dunno if intended as a joke or an unfortunate mistype but it currently says shitgun you may want to ask a mod to fix that. Look pretty nice so far though :) cant wait to see how it develops