I would not consider the nine seasons of the show as a merit. The show should be pretty darn good if that was the case - but it isn't. I would rather watch a season or two (or more, unless quality is compromised) of a well scripted show rather than Stargate. Let's face it, there's probably a season and a half worth of…
So its only a win if you count the votes of the hardcore, most of whom actually do own a wii? Maybe looking into why the Wii is a success and why people find the 8th Mario Party fun is something you should do. There are lessons to be learned for sure, even if you hate the look and feel of the controller. Blindly passing it…
Get images on there. Very few people need a video. Your reel would be smaller without the music. You remembered to put you contact details on the reel. From what I saw - you have too many polygons, polygons that don't define shape. Game engines with smoothing can easily make surfaces appear to be rounder than they are.…
Without any point of reference, I'll have to make generalizations: The brow might be a little high. It reads as a continuous arc from either side, usually there is an angle change in the middle. And just above your brow ridge it looks a little too planar going from end to end. Upper eyelids also look like a flat plane.…
Hey, no problem at all. I was surprised to see how you felt when I saw the general quality level in your portfolio. You're good. In terms of the "quality", there are tonnes of AAA artists that do stylized work intentionally, but I would venture just as many who do stylized work/not-entirely-realistic work and just get away…
Wall of text Incoming! This is some of the first documentation Ive written for a project, so if I leave out anything you are curious about, feel free to ask. I am not the type to hoard information and will answer questions to the best I can. During the week I have created some more assets and brought them into UDK. Id…
Before I start on my thoughts about Gears I have to say Im not the biggest FPS guy and can honestly say Ive really only enjoyed about seven or so (Golden Eye, All of the Half lifes, Halos, Call of duties, Doom 3 and Fear with Desert Combat on occasions. Gears of War looks like a third person action game but it controls…
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The only reasons I think it needs anything more complex is the high frequency grass stuff - you'd need fairly large textures to get the information in and it would be tricky (not impossible, but time consuming) to avoid seams at any point where the geometry goes off-grid Either would work out fine though I'm sure