Jackablade : I got both of these too and I second the fact that they are awesomesauce. I got the mass effect, star wars force unleashed (thanks to ~AUSTIN) and assassin's creed ones which are great too...raaah so many cool ones... another really awesome one, by Udon, Okami : the official complete works…
Best racing wheel you can get.. Here you go... http://www.fanatec.de/html/index.php?id=250〈= Porsche 911 Turbo S Wheel LIMITED EDITION The Porsche 911 Turbo S wheel is strictly limited to 10.000 units in total. All owners can register in the Porsche 911 Turbo S public registry which will be available in the "911 Wheel…
As have been mentioned, you either need a rather long loop, or you need a short generic one. If you go with the long one, try to stay away from big and distinctive movements. You can put those in randomized loops instead. If you go for a short-loop approach try to just make the character breathe. On 30 fps a 180 long…
Thanks guys! Hawken in particular. My setting is supposed to take place way back in the 18th century. I'm not sure, but I don't think stickers like that even existed back then. As for the colors of the torii, thanks for pointing that out! I was looking at references such as: There, the base is black. Seeing you are from…
ha!, nice model - though from what i've researched, you're gonna have trouble finding a way to put it onto the psp - Sony's kinda nasty and all possessive when it comes to letting others make stuff for free on their platforms..... basically it involves getting a very old psp (not sure what firmware version - but wayyy…
I think of it this way, if a movie sets you back $20 for 2hr of entertainment then a game thats $60 should at least give you 6hr. I love good looking games, but i play them as an artists so a 6hr game to me is a 18hr game because i do stop to smell the roses. I also love a good RTS or RPG but don't expect me to ever finish…
didnt realise this was a shared thing lol. here is the link to the thread i set up for my stuff. and a few images of the first character. http://polycount.com/discussion/187541/ryan-gilbert-fmp-review-and-critique#latest need to tone down the normals map of the face in unreal lol