Passing along the solution that worked for me based on conversation with Marko S, an Autodesk employee that was able to help me through this whole thing. 1: Blend materials should be available in Maya 2019 and the fact that it wasn't for me means it's missing. I plan on resetting things in the future but at the current…
Starting a new UE5 environment of a desert road. I used layers for my landscape, however I didn't realize you cant retopologize with layers enabled. These banks on the edges of the road seem like they can benefit a lot from some more topology. Any advice?
Hey to all, I was wondering if it's possible to use Instance in ZB to essentially do the stuff application like Max and Maya allow. So yeah, is it possible for ZB to do this? Like say I work on a Subtool or Tool mesh and see the changes I'm doing to it, to my 'composed' final, or is there no such function? Example: Lets…
Hi Folks, A new update of my fan project Star Wars - Redemption is here, and this 2.7 brings new cool things to the demo. Improved lighting on Mevenn, this goes from a very simple thing (to the point I don't get why I didn't make it earlier). Simply put a spotlight dedicated only to light Mevenn in her blueprint. Without…
Yeah I read about this earlier. CoOp is damn good fun. I still play CoOp Operation Flashpoint to this day. Too bad this EA game is only 2-player though. Larger groups are always more enjoyable.
He's mighty unhealthy looking. I suppose he's what one would expct a goblin thats been locked in a dungeon for years to look like, but I can't imagine he'll be much of a threat to the player. With regards to the colour, you're far better to use a gradient map on an adjustment layer than trying to overlay a single colour.…
Hi, I have a model of a shoe, which has an ID map that corresponds to each part of the shoe, because I want to be able to quickly change the materials and make a lot of variations. However I also plan to add stitches as a layer in SP (not as a geometry of the highpoly model) and then later make multiple color variations.…
Hi all, I have recently downloaded UDK and I'm loving it so far. Although I can't work out how to do one thing... I need to apply a detail texture to a terrain using a mask, so it will paint in the rock layer texture automatically based on a grayscale map generated by worldmachine. I have been able to apply a general…
Hey guys, Having some issues with Ddo 1.8. Working on a project and this has happened a couple of times now where I'll be looking at my model and all the sudden the spec and normals for some of my materials is gone. All the layers for the Albedo will be there, but when I switch to gloss or any map for that matter, half the…