Hi,
I have a model of a shoe, which has an ID map that corresponds to each part of the shoe, because I want to be able to quickly change the materials and make a lot of variations. However I also plan to add stitches as a layer in SP (not as a geometry of the highpoly model) and then later make multiple color variations.
My question is if it is possible to add additonal ID map info from the stitches layer, because later on I will need to make a BW mask for every part of the mesh from the ID map, but if those stitches won't be there, it would be pretty painful to do it by hand..
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