Hi all, I have recently downloaded UDK and I'm loving it so far. Although I can't work out how to do one thing...
I need to apply a detail texture to a terrain using a mask, so it will paint in the rock layer texture automatically based on a grayscale map generated by worldmachine.
I have been able to apply a general colour texture to the whole terrain, I had no problem with this, I just don't want to have to paint by hand all the detail layers.
I know there will be a way to do this as UDK has by far the best material editor out there, google searches came back with nothing.
Hope you all can help.
Replies
I recently held a 30 minutes live presentation about how to make Terrains from Mudbox-->Worldmachine--->UDK , with this lazy man's Method, but its on another Laptop.
But if you need it, i can post the material and my Worldmachine Node Setup soon today.
And as promised this is my World Machine Preset:
You'll need the Coastal Overlay Plugin to make it work !
https://dl.dropbox.com/u/17204989/Island%20Preset.tmd