Hi everybody: I`m a design degree student in Madrid, Spain who would like to do concept art for living. I would love to work in Riot Games so after being aware of this contest I had to participate. Since one of my favorite skins is mafia Twitch, and its splash art was a bit outdated I figured out that it would be nice to…
I just finished a couple new ship concepts. Created in Zbrush, KeyShot, Photoshop check out the 3d VR Model here: http://digitalenvironmentartist.com/VR/Ship_12/12_2.html
Hello! I know I'm late to this party but I'm gonna do my best to make a Mega Gnar Splash Art for this contest. Understandably there is no splash art for his mega form so I'm gonna see if I can do it some justice. I was gonna do Warwick originally but changed my mind at the very last second So some thumbnails And the first…
We are a Mixed crew of Students and Professionals that are having some great fun putting together the Spell Caster series. please check us out on FB to see our concept Art and Models being created, drop us a line, and feel free to join us on our next Team Meeting ..There is a Place for You!…
I drew this guy up today with plans to model him: Here's the stream It was mostly a rough idea, tonight (Jan 2nd) at around 8pm central time I'll stream stage 2 of concepting. I'll draw out orthos and possibly do some simple blockouts in 3d to make sure the design is solid before modeling. Barring any disasters I'll stream…
Hello everyone! I'm new to polycount and this is my first time ever participating in something here. I lurked last time when this contest was held in 2014 and it looks like a lot of fun, so I decided to join! Since, I don't have much experience with character design, I just decided to reimagine an already existing skin for…
Hi guys! I'm new here ^__^ I'm hobbyist artist, but I do love League of Legends very much and I've wanted to make some LoL art for a long time! And this contest is a great opportunity! One of my favorite LoL champions is Ahri, so I've decided to create some fanart splash for her. I've used these references: So there is my…
Hey guys! We're stoked to announce we're launching ART WAR 2 today! ART War is a massive art competition we're now running annually for both 2D and 3D character artists. I think it's fair to say it's the biggest competition of the year based on the turnout for its first installment. There were around 1600 entries total…
Spent a semester modelling a departure waiting room for a civilian space station. Art direction styled after 60s/70s Soviet brutalist architecture. Getting into the final detail pass, any feedback is welcome and appreciated. Artstation link: https://www.artstation.com/artwork/mRQrv
Hello! I'm making a window into space and I would like the texture of the stars to look like it's always the same distance away, so it would need to shrink as the player gets closer, and increase as the player backs up. So far I have the texture move horizontally with the player, but I can't figure out the scaling thing at…