I begun learning character sculpting, decided to start from fundamentals, in this case skull, did two skulls using different approaches Done in ZBrush. At first I was doing my sculpts in Blender, but the lack of tools and the inability to work with large polycounts brought me here. (also the fact that lots of tutorials…
Hello polycounters! I made this lowpoly weapon model, used Illidan's weapons from Warcraft as a base design and tweaked it a bit. Advice and critique very much appreciated!