Hi there, after I got the GO for my digital art study at Games Academy I decided to take the remaining time until semester starts (1. Oct) and push myself completing an environment scene (something I tried in the past, but never managed to get it to a finished piece). Since the Starfinder PPRPG was released recently and my…
So we know PBR material use IBL to create lighting and environment reflection. But all the examples I know don't involve using translucent cube maps. Except for Maya's Stingray PBS. Do anyone have an idea on why? See below screenshots comparing default diffuse irradiance map with one I created from HDR image. (Maya also…
So I'm moving and this time I will have my own small office space, and I'm looking to make it a bit special and nice. been looking through pictures etc, but can't seem to find a good keyword for actual cool spaces and monitor setups etc. So what would you do if you could spend around $15k on an office? leaving out computer…
Add to spotlight function in zbrush. Can i lock it and sculpt same time without affecting image? I want to see on specific view the image but same time to sculpt. Is there a way to lock it? I can togle it on and of with shift+z bur can i lock it? So i can sculpt and same time see the image?
Hey I was experimenting with putting in sprite sheet textures on basic geometry in Maya 2017, but the results kept coming out blurry as seen in the picture below. Is there a way to keep the pixels looking sharp as they would look in Photoshop? Like how they look in the bottom right of the picture? Cheers
I am going with a concept that I have dabbled with before, all new for the contest, he is going to have an energy shield I've always loved that idea for Braum. I am also looking into ideas to design a cannon for his other arm to produce his stun.:):)
Hello Everyone, My name is Zach. I am a 3D artist in Boston. I have a complicated backstory with art. I'm going to skip all that and just say every post I've seen on here, in the short time I've been here on the site, has helped me realize that I want to be better, I want a better life, and you achieve that by doing and by…
I have a question about baking from Hi to Low. When you split your UV maps at the 90 degree edges, how far do you usually space them out from one another to avoid getting those weird baking errors?
Hey guys, I'm excited, I love League of Legends, I love sexy girls, I love character art :> So I went for champion ELISE. Atm I referencing her default skin and soon I want to develop something new, but still matching her phylosohpy. We'll see. LAST UPDATE: So, I started from base and here I am today, at the first day of…