Hey, Just a quick question. Can anyone recommend a good mouse for modelling? I always end up buying the wrong one which feels horrible. Something light and comofortable and relatively low budget! Also any cool large mouse mats too? Cheers!
Hi, I'm trying to unwrap my low poly zbrush model in max (which i should have done before i started sculpting) and i want to keep all the sculpting details i've done. anyone know any techniques for this with the morph targets or something?
I've been making a front bumper for a Mustang and it's pretty detailed. Problem is, because of all the cutting, I terminated a lot of loops into triangles on the surface just like I saw in a tutorial. This causes the surface to look so bumpy and unsmooth when I add Turbosmooth. How do all these car modelers achieve such…
hey guys, has anyone modeled a tree using nothing buy triangles and NO texture transparency? Palm trees I can see, how about some convincing conifers and deciduous? I'm being presented with an interesting challenge, our dev library team can't get a method of transparent textures to work on the range of given devices, but a…
A marine character I have been working on. Its about 75% done. I still want to add more detail and more armor to the body. I also am going to create a helmet as well. Uploaded with ImageShack.us Also check out more details about this character model and some of my other work... And im new to this forum HELLO!…
This is a native american tomahawk based on a concept art that i found on artstation for the wild west challenge, all 3d model and sculpting made in blender and textured in substance painter
Having trouble with this model. Its a tree for a side-scroller. Here's the pic: http://img94.imageshack.us/i/captureav.jpg/ any tips would be greatly appreciated. cheers. -Hayden