Hello, PC. I'm a newbie here, but I've been dabbling and learning technique for a good decade or so at this point -- this is my first time seeking heavy and serious critique on a project, so I'd like you all to be honest with me on how it looks and feels. To begin with, some background: I've been developing a fantasy world…
Hey, what's up! Here's a little UDK environment I've been working on and off for some time now. I want to get my portfolio up and running before autumn, so the time to conclude this little affair of mine is closing. First of all: The most enormous Thank You goes to Rockstar North for creating this great game that I've…
Please note: All my sketches, studies and journals will be on my blog: blog.leonieyue.com instead so I have more time to learn and actually comment on other people's threads instead of stretching myself thin and posting my work everywhere. I may post selective works and projects I want further feedback on here but at this…
Over the past four years, Blue Castle has brought together 160 of the most talented minds in the industry, shipped three titles in the process (The BIGS, MLB Front Office Manager and The BIGS 2 all published by 2K Sports) and are currently working on Capcom’s Dead Rising 2. We are about to begin work on an exciting new…
Hey there! I'll second (or maybe third?) what everyone else has said. I definitely think looking at some references for the time period and location you are looking to emulate will help, as well as playing around with your lighting and color composition since the brown on brown is making everything blend together, when…
Yes... oh gawd yes has it helped me. One thing to keep in mind is, will writing this script take more time then all the time it will save? In other words if its just to get you out of doing a task once and you'll never use it again, probably suck it up and do it manually unless its super easy to crank out. Before you sit…
Not knowing the software is not the same as the software lacking something. Off the top of my head I can think of several ways to re-top it in max with minimal effort. It gets even easier if you use some free and or not free scripts but it is very easy to do without them they just save a bit of time and are very useful for…
I didn't document super well. Originally I was trying to do everything in blender, so I posted on the blender artist website when I was trying to do the baking portion: https://blenderartists.org/forum/showthread.php?435940-Baking-normal-maps-for-the-first-time-and-things-are-looking-funky-on-the-lo-poly-out…
As taken from my blog: It's done! That's right, after 6 months of solid labor, Desert Straggler is complete! I've got tons of pics to show, and I must say that this is by far the best thing I've done so far. Considering that I just started learning the Unreal engine about a year ago, I'm happy with how much I've learned…
Hey Ben, you have some interesting work, but I'm having trouble wrapping my head around it (if that makes sense). Your style is really unique, but I honestly can't tell if its unique because it really IS unique, or its unique because you are still learning / missed some fundamental skillsets. Now don't take that as me…