once you make a terrain from heightmap it is possible to select parts of it and assign them to different levels. the terrain it;s self wont be the performance killer so it could go in the persistent level but you will want to stream in and out the assets on the terrain in different areas. so you would want to use things…
[ QUOTE ] It seems to me that this scheme is about pre-creating assets procedurally that will be "decompressed" and loaded into graphics memory as bitmaps, with the aim of reducing the size of games on disk. As such this has zero benefit over artist-painted bitmaps other than massively reduced disk space, unless I totally…
This is a UDK environment I've been working on for my portfolio show this week. I'll be graduating with a B.S. in Game Art & Design from The Art Institute of California San Francisco. Please tell me what you guys like or would change on both my portfolio website and this environment. Thanks! My portfolio website:…
Hi everyone! I'm a developer for OctoShark Studios and I'd love to share/promote a hilariously good time! The studio works for free for the love of the game and community! As an environmental artist for the team, I am very proud of what our developers and testers have created for the public to enjoy. Our first game is...…
Hey everyone! I've had the chance to land my hands on Unreal Engine 4 awesomeness, so this is the thing i worked on to play around with the new material, particle and blueprint tools. The whole train is approximately 150k tris. [ame=" https://www.youtube.com/watch?v=rS-rv5pD9Bs"]Stephenson's Rocket in Unreal Engine 4 -…
I fairly new to 3ds max and I've been trying to create my own assets for my projects. I've have followed and read numerous tutorials and I swear I follow them correctly but something always goes wrong for me when I try and unwrap stuff. I'll be streaming http://www.livestream.com/scizz on live stream May 5th around 8 or 9…
Michael Abrash has posted his slide set from his talk on virtual reality at the Valve Dev Days event at his blog. As he notes, it also includes all the text of his talk as well. Joe Ludwig’s slides, he also discussed VR, are also linked at his blog.
I have one 50% off coupon to the person who PM's me first. No software hoarders please (having multiple lic in order to sell one...). I wanna get this to someone who would really use it.