Hey guys i have had to add this hole into my gun so i had to add geo to the base of the weapon...from doing this i have these really annoying lines which i want to get rid of. How can i get rid of these?
I have this cone shape thing, and i feel the shading is kind of wrong but im not sure what to do about it :/ then in unity the reflection looks strange: Do you guys have any suggestion ??
Hi guys, I exported my UDK terrain mesh as an OBJ file, and when I import it into maya, I can't seem to soften Normals... I've tried unlocking normals, deleting history.... Its getting really frustrating! any ideas!??!