And finally the work is done. Here are some of the final renders: More renders and a thorough breakdown can be found in my ArtStation post here: https://www.artstation.com/artwork/L49ZxA
Hey everyone! Welcome to the 90th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Welcome and glad to see another entry.Whoa a lot in one shot, other than not starting a thread and no updates "weekly", when possible, which would've been cool to see, but i suppose it makes the thread cleaner without them. Shouldn't be too much of an issue to get some views on your artwork. I echo the others top quality…
Alright, so I've decided to make a thread on a scene that caught my interest. This is a concept art piece by Carlos NCT for the Hitman 2 game: https://www.artstation.com/artwork/8lbWPm (This is for the Columbia map in the game) I only played Hitman (2016) and not the sequel (I might, though, it's tempting). This scene will…
CyberRunner is a project inspired by the incredible works of Mike Pondsmith, Syd Mead and David Snyder. I really wanted to capture the atmosphere of the BladeRunner and Cyberpunk universes. The addition of some slight dark undertones indicate the struggle that exists at the street level. Many people attempt to find…
My sci fi soldier model. From concept till final presentation in Unreal/Unity. https://www.artstation.com/artwork/6YL2n 32k tris - character 4 uv sets 1024x4(including grenade). Gun is 2048x1. Metallic/Roughness pipeline. Gun is fully mirrored. Character too, except parts that are not symmetrical. I used autorig for posing…
https://www.artstation.com/artwork/4N51K1 This Playable level is running at 1440p - 40 Frames per second on a RTX 2080 on Epic Scalability Setting. (Unreal Engine 5.3) Over the last 3 months I have been working on this playable level as both an optimization and environment design exercice, learning all the intricacies of…
Game ready models of 1 and 2 player arcade cabinets I created for my cyberpunk environment. The cabinets use original artwork of fictional games who logos and animated home screens I created. The animation is done through using a flipbook in Unreal Engine. The full project can be found…
Hello Everyone, my name is emubi. I'm full-time freelance Illustrator. My main skills are 2D Illustration and character concept arts. I do have some experience regarding 3D on blender, also I'm ex-gamedev so I'm open for making 2D assets for UI or props too!. I'm open to short and long term project! here's some samples of…