My sci fi soldier model. From concept till final presentation in Unreal/Unity.
https://www.artstation.com/artwork/6YL2n
32k tris - character
4 uv sets 1024x4(including grenade).
Gun is 2048x1.
Metallic/Roughness pipeline.
Gun is fully mirrored. Character too, except parts that are not symmetrical.
I used autorig for posing by using Mixamo (really handy).
Also did a couple of skins for char and shotgun.
While working on this character i did my research looking at Paragon
characters and the pipeline of creating them. Also for the design i was
inspired by Black ops 3, Doom and Destiny characters.
Besides Unreal i used iRay for alternative render
High poly version renders - https://www.artstation.com/artwork/l0YYG
Concept of character - https://www.artstation.com/artwork/r8l55
Concept of a shotgun - https://www.artstation.com/artwork/e4LKw