I would not derail this thread with talks about Concord, it could probably have it's own thread as I think there is a lot that could be discussed from a gameplay, visual, design and dev perspective. However I really do caution about being careful about which videos you share about it as the conversation has been…
- The first shot for is rendered well, but the head bounce is a big jerky. If this is just an animation reel (not generalist: rendering, lighting, etc) then I'd move this shot out of the first place slot. - The spinning sword shot it really cool. I'd put this first in your reel. I really like how the leg pulls in over…
Thank you for the feedback, Fabi. It's very much appreciated! Here is a closeup of the face and eyes. I'd like it to be a real time character. Or some semblance of one. Some slight stylization is fine with me! I'd also like to rig it and make a simple idle animation for her. (also aware the eyes still need work)
I would suggest you try to model/texture things you can actually see and hold (unless you have physical access to an AK-47, idk...). The more experience you have, the easier it gets to critique your own work. If you can get your hands on old tools or machine parts which would develop the same kind of wear/grunge, it'll be…
Before i critique just want to mention.. For years when posting anything art related i would never really give critique's or feedback (mostly due to my own self-doubt) but i feel it's about time i learn to show more of my own art and to not only take criticism but to also learn to try an give better constructive criticism…
The bakes are so messy and I'm still setting up the scene but it's progress nonetheless! Starting to block out materials and lay down the foundation for the skin. I normally only do static characters, but this time around I want to do a little more, like an easy idle animation.
hey guys, i have an ati radeon 4870 x2 2g gddr5 pci.saphire brand. and after using it a lot i started to see a lot of lag in games that didn't have lag. So the first thing i didn was open my computer and make sure everything was connected properly. Then in my overdrive i could see that in idle the card would heat to 82-85…
Who We Are. Adaptive Immersion Technologies, a competitively funded small business based in Central Florida, is focused on the integration of gaming technologies, skill assessment, and predictive data modeling and analytics to optimize human performance in extreme environments. Our solutions are the result of our singular…
Finished a blockout for my next project. Hoping to start working on the high-poly sculpt soon! Once I'm done with that I'm gonna try and actually finish retopo and texturing lol (First post on polycount btw idk if I'm doing this right, feedback on my stuff would be really neat.)
idk if this is legit but i'll pm you the link and you have to figure it out, sry but if this is old as it seems it might be impossible or a very long adventure to figuring out who owns this and which site is legit.pm.Disclaimer use the link at own risk, i terminated 3rd parties and other things to check it out.