Thanks all for the replies...appreciated... Darksun: cheers... Rage: the hips are wider than what you may have expected, cos' I have seen too many of the perfect physique minotaur's over and over again..I'm just a bit bored with that really...I'm going for the type that is of more mass, a powerful beast with bulk...…
Here's something I thought I'd never be saying but went ahead and installed Z3 and must say after installing it I was satisfied with how easy it was to work with. I was just playing around with it and the sculpt isn't nothing special but I was happy to be able to design something in this app. Really wanted to include…
If they are left handed don't go with the Intuos A6. They will trip the touch strips with their hand constantly if they drag their hand on the tablet, which most new users do. If they are already an arm painter and don't drag their hand the canvas might be too small for their strokes. I doubt they'll use the touch strips…
We are looking for a 3D artist who can build up a low poly 3D environment for our upcoming multiplayer strategy game. The game has an Eastern/Chinese aesthetic in a mountainous setting. Attached below is a screenshot of how the prototype currently looks. We are looking for a modeler who can build out a polished version of…
Update: Position has been filled, thank you to all who sent in applications! There was way more than expected and we were not able to get to everyone! We’re looking for a remote Concept Artist to create mock-ups and a detailed concept piece for a Proof-of-Concept project. Need help in designing a low-poly sci-fi mechanic's…
Update time. (again) Well, I kind of had to go back to basics on this one. The AS3 3D library I use got updated, and some of the new features were must-haves. So I had to go back and reprogram the viewer to take this into account. I made some other adjustments to increase flexibility. You can now specify the size of the…
Updated final concept: Check the last page of the thread for the most recent WIP 3D update. :) Original post: I've been planning to make a sizable ancient-temple themed environment for some time now, and today I've finally committed to it and drawn up a couple of rough concept sketches: The plan is to make one of these two…
Techniques are like asshole and opinions, everyone's got one and everyone thinks everyone else's stinks. I think it's time we update each other with the techniques we're using to cope with the current gen of graphics. Here's mine. Assuming I'm modeling from scratch: -Use splines and surfaces to build up dense geometry…
Some friends of mine have been working on a fantastic 2d terrain toolkit for Unity 5. Sam Sawyer and Michael Chugg as lead programmers, and myself as the artist. [latest] In a nutshell, with a specialized 2d tileset, these tools allow you to make complex terrain very similar to Rayman Legends. The toolkit gives you a lot…
Test drive Knald's latest update Our good friends at KnaldTech have recently announced the Knald 1.1.0 Open Beta for all Knald customers. With this update the already great tool gets even better with the addition of a top notch baking solution, including features such as... * 16xAA (Supersampling) * Unique Mesh Caching…