I've recently saw this export option: "Unreal Engine 4 (packed)". What's the purpose of it? Does it have any effect on runtime performance, or is it there just to save on filesize? Are there any trade-offs with this?
Hey guys. My first post on here. Im just gonna throw up some quick renders of a guitar im working on. It will eventually be put into a full scene. No Spec map as of yet.
10k polys LowPoly 300k HighPoly UV maked in UVLayout in Marmoset:(standart settings) In Substance: (standart settings) UV's: Importing OBJ version of model to Marmoset lead to crush of program. What can i do?