Sure from a business standpoint, the JIT approach is more desirable - it saves money by not having to warehouse product. I read that there are different grades of fuel based on season: warm & cold. Ideally the current grade will be timed to run out in sync with the rampup of production of next season's fuel so a stockpile…
Welcome to the Seasonal Handpaint Art Jam ! Noobs and Character Artists can have their challenge, so do we! However we've decide on keeping it simple and friendly, and instead of making it a challenge, we're making it an Art Jam. A place where Handpainter can exchange technique, critique and tricks. We welcome any cartoon…
I'm working on a project to make a bunch of swappable AR15 parts that all work together as a kit. The modular design of the AR15 and its huge number of aftermarket parts enable the idea. In order to finish this century, I'm targeting a third-person spec that will allow me to be loose with highpoly modeling techniques while…
I have finished this project a few weeks ago but just thought that I would post a breakdown of the final stages of the development process here. In the last video I posted I had updated with a load of explosions, some debris and some rigid body destruction. But the final video is here: [ame="…
No, there's nothing wrong with trying to gather information. But asking how many hours other students put in to determine how many you should put in yourself is not the right way to determine how much work to do. If the average answer was 2 hours, then what, OP would only work 2 hours a day? My point is that everyone has a…
It's a repeating pattern, so seems like prime candidate for boolean. Make one long thin cylinder or whatever the correct shape is. Looks like it conforms to the curve of the handle, so I would start by making the pistol grip "live" (enable surface snapping), then you can just draw quad strip along it. Now you have the…
@gsokol - Let me first say that making a past battle having taken place in the area is a superb idea! I'm doing it. In regards to your second point I'm very glad it looks exactly like it. My plan is to recreate the overall map as a foundation to age it (which as of now I'm somewhat satisfied with the blockout)... if that…
WOOO I WON THREE GAMES. Now I'm rank 93 in Copper league. The last one was great, but I think that the guy overexpanded. He had three bases and barely any forces, but he spammed those spinecrawlers (those things that hit you when you approach them, like the Tentacle from HL). His placement wasn't very smart either, I…
Bump with a related question: what would be the best way to author the wrinkle maps? I heard them saying they were using scan data. How would they author them? take a positioned scan (flex, twists, other...) then match their base model and bake (if so, how can they match precisely the scans?). Would they instead take the…
Hey Polycount! You might have seen my posts in the WAYWO thread of this taking shape, and I figured I had posted more than enough of this thing there. :) After screwing about with trying to start environments without a good workflow or plan, I finally decided to just get on with it, and this is what happened. As far a plan…