Hi all, I have a few questions around building and using modular kits for environment layout. 1. How critical is it for a modular environment to be fully closed off? Meaning, all assets snapping cleanly to the grid with no protruding geometry outside of the layout of the scene? In cinematic work, I’ve often prioritized…
If I make a parent constraint in FileA, and then I reference FileA into another scene, sometimes that parent constraints work and sometimes they don't. It seems random. I can have the actual FileA open and confirm that the parent constraint does work as expected. And in the other file where FileA is being referenced,…
Nice work. The small protrusions on the front of the hood (turn signals?) seem to have more curvature triangles than the rest of the surfaces, is there a reason for that? There's a fair amount of chunkiness elsewhere, by comparison. How are you doing the texturing on the headlights & brakelights? A contractor I know…
Hey, Having grown increasingly unhappy with my design work lately, I figured I'd go ahead and attempt to get some outside feedback. Maybe someone will see something I'm not. My work is on Tumblr, ArtStation and DeviantArt. For the sake of this thread, here's a few examples: 2015: 2014: 2013: I draw quasi-realistic (in…
Hello polycount community, I'll show some of my art works so you people can give my critiques, comments and feedback with your refined eye. Please, feel free to comment, I really appreciate any commento so I can improve my work :D . Also I can answer any question of my work, process and any thing of it.…
hi there, i'm like new in here but, the past day i've looked on some topics, and i though i should get out there and start asking for some help. This is my "portfolio" on Artstation https://www.artstation.com/warbossdil and some reels on my vimeo https://vimeo.com/user7982883 I have like 2 years of working experience, 1…
Hello, my name is Sophie and I am a 3D artist focused on characters and creatures for the most part. This is my portfolio: https://linktr.ee/Sophie_Bordoni_Portfolio I can make 3D models for : * Video Games * 3D Printing…
We’re currently looking for three dedicated 3D Artists, each specializing in one of the following disciplines: * Character Modeling Artist * Environment Modeling Artist * VFX Artist This is a volunteer opportunity for beginner to mid-level artists who want to gain real game development experience while focusing strictly on…
Well, as the voting shows, 2/3 have not gotten work from just making their own portfolio thread. That tells me this section alone is not a direct generator of work leads. You can't just make a page and expect the work to flow in. Instead you need to seek your clients directly and actively. To that end here are the proven…