I am sure you guys have seen many different version of BB8 on the web, so I hope my own recreation of this newest droid does not bore you. For this piece, I aim for a more current gen look, so polycount is medium. Also, I try to be faithful to the original one as much as possible. C & C are always welcomed. Cheers.
Hi everyone its me again this is the WIP thread skin, I'm try to making skin for katana, anyway my first thread copper katana failed (http://www.polycount.com/forum/showthread.php?t=158119) i cant change thread name, so i make new thread, actually this skin based on my son sword This look on katana : Thank You
The finished model.. :) ---------------------------------------------------------------- Hey guys. im currently modeling the first order helmet but got stuck in the progress. i dont know how i can add the small detail. I can't make it work with floaters or the bend modifier. is it posible by making an Zbrush alpha in 3DS…
You see any problem? First time using Renderman and texturing and modeling a model trying to get a film quality. More details about the model: https://www.artstation.com/artwork/gOxVK Other shot: Bigger size: http://i.imgur.com/cwyJUZa.jpg
Hello everyone! I'm really glad that Riot is throwing another Creative Contest! It's been 3 years since the last one and I ended having to leave it early due to personal circumstances and I'm so glad that I am able to have another go! League of Legends is pretty much my most played game nowadays and preseason to season 8…
Hello We are looking to help support UK based start ups, run live projects, run extra curricular activities that sort of thing, no matter what platform or how big or small the idea we would like to help. Maybe we can help you? possibly give you some free studio space for a few months? More than happy for you to pitch for…
I love the look of 70's sci-fi, the mix of rounded shaped with straight lines, the strong use of orange and blue, so that is what I'm going to focus one. I don't want to add too much details, and really let the colors be the most important part of this weapon finish. Here are some references I gathered: I'll use photoshop…
Hey everyone, thanks for the feedback on this piece — the anatomy critique on the foot was correct, so I went back and fixed it. I've updated the image in the original post with the corrected version. Quick note on my workflow, since it came up in the comments: I work with AI generation as a starting point and do extensive…