i've learned from working on Exanima that it could be an absolute nightmare if character customization, particularly armour layering, isn't properly planned out before making a bunch of assets for. I definitely won't be doing armour layering that's for sure, we'll just replace body parts with different pieces of…
A kit designed for sports game. Can be used to create any type of arena/stadium for modern sporting events. Has indoor and outdoor pieces. It is designed to be a low poly facade only. We are also happy to create and custom sections or score boards you may need. https://www.unrealengine.com/marketplace/modular-stadium-kit…
guys this is my first asset is made for unity store , i did'nt sell much on this i appreciate any critiques , regards quality and price https://assetstore.unity.com/packages/3d/environments/urban/urban-stylized-modular-alley-pack-112092
Hey all. So im a 3D modeler, with quite OK modelling skills, however i cant do textures. That is why i need someone to make high quality PBR textures. I tried to learn using substance designer, but it just has such steep learning curve that i'd rather partner with someone who can do textures well and split 50/50 profits…
hey guys, I would really appreciate some techniques or maybe a link to a direct tutorial or whatever I can get. I'm new to game art and simply I cannot understand how modular buildings work, the logic in particular. Please environmental experts hear me as I request knowledge! Thank you!
Greetings fellow peoples, I'm looking for feedback on this small scene I made. Main objectives are getting better at realistic texture making using trimsheets, good topology in general and/or for modular asset usage for it to be more towards engine-ready. Link to project; https://www.artstation.com/artwork/4XAaA8 Thanks in…
Hi Polycounters, I finished this model some time ago and I'm starting to clean my portoflio and I wanted to start making a decent presentation for my models. This is a modular character that I made for my company a year ago but didn't manage to show it properly. Hope you like it, I'm calling this project done but critiques…
Hi, so I am trying to make modular assets, more specific, I am trying to make a piece of wall that when putting them together they will tile, but I cannot texture it correctly inside quixel, it seems that the texture does not tile. Any tip on how to work with this?