Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. It's a Half-Life 2 Modification. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for one main level…
Hi! At Rekim Ltd we're prototyping a game in Unreal and are looking for a Blender generalist to model, rig and animate some character designs ready for use in the latest version of Unreal engine. The game has an artstyle similar to Creature in the Well, Ashen and Untitled Goose Game. This would be about 2 months freelance…
The Shortest Edge Path Tool works great when you're selecting vertices and edges within the UV Editor. On the other hand, it has its shortcomings when used in the Perspective View. You are only able to select the shortest edge path that is within a single UV shell. Also, you can't select a vertex that is on a Texture…
Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. It's a Half-Life 2 Modification. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for concept artists.…
Final Result: ____________________________________________ Hello dear polygonians! "The Ancient Ruins of Khala" is an environment piece I will be creating in the upcoming months, based in an awesome piece of art by the super talented Sergei Sarichev (more from Sergei: www.artstation.com/artist/sarichev). The chosen artwork…
For the sake of understanding this I have simplified the mesh and wish to show you what is going on: This is what I have. So when I skin bind I select the gorgane, then i select the belt, then i select the root bone and click skin > smooth bind This is the result I get from maya when I do that. I can go in and paint…
ok so I've been waiting for over 3 weeks for scriptspot to appove my post for this request and have yet to see it on their page so I am hoping that there may be someone that may be able to help. Here is the process that I have attempted to try to script over and over with no luck.With Editable Mesh or Poly selected in…
Hey Polycount! It's been a while! I totally should have created a WIP thread or maybe I'll start a character art sketchbook sometime soon. I thought I'd share my entry to this years Retrogasm contest. I chose Manny Calavera, one of the most stand out video game characters of all time. Grim Fandango is celebrating it's 20…
I'm Tim and I graduated in May. I would love to be a character artist but I'm looking for a 3d modeling job in really any industry so my topic is two part. A) I would love a critique of my overall website portfolio (http://cargocollective.com/adeline3d) in relation to me getting hired. Everything from the website layout…
http://www.rockstargames.com/careers/openings/rockstar-north Hi all, We have the following opportunities open within the art department here at Rockstar North, and you have the link to all our job postings above. Feel free to PM with any questions, otherwise you are best submitting your CV and portfolios through the links…