ok so I've been waiting for over 3 weeks for scriptspot to appove my post for this request and have yet to see it on their page so I am hoping that there may be someone that may be able to help.
Here is the process that I have attempted to try to script over and over with no luck.
With Editable Mesh or Poly selected in Right Nav tab.
Unwrap UVW > Modifier VertexPaint > Modifier VertexPaint: Parameters: Channel Select Vertex Alpha > Right click select collapse ALL > Yes
The only part that does not add into the Macrorecorder that i remember is Parameters: Channel Select Vertex Alpha which is where I am stuck.
Any assist would be greatly appreciated if someone with this knowledge could provide me with the appropriate command line for the above so I can recreate and add it in. or even create the full script so that I can load it into 3ds Max.
Replies
Look up ChannelInfo in the docs
Edit.. OK, I think I misunderstood what you want.
What do you want the script to do?
MOdifier UVUnwrap
Modifier Vertex Paint
Modfier Vertex Paint Parameters Vertex Alphachannel.
https://www.youtube.com/watch?time_continue=601&v=f9hHdY9Ab_M
goto 11:13 on time line to see the process in which I am trying to create a macroscript of.. I will be editing alot of Vehicles from this game and this macroscript would be HUGELY Helpful to speed things up.
But anyway, if your workflow works...
You can set the vertex paint modifier to alpha channel with .mapChannel = -2
You don't have to store each modifier in a variable, but i think it's easier then to edit their parameters, if needed.
Not sure max modify mode or update is needed. Just in case.
Is there a site that might list ALL macro commands that I can use as reference for future scripting?
only been using it for about 2 months and barely scratched the surface of how amazing it is. So every little bit of info is super helpful.