Hello I'm trying to learn some basics on rigging in 3DsMax, I want to rigg a rope in a cable roller / spool then pull it through a pulley. After some tutorial research I think the best way is to move a chain of bones following a spline but I'm not able to make them follow each other. After making the bones and assign a…
Hi everyone. I am trying to duplicate this mesh with duplicate special, but for what ever reason when I duplicate with more than 1 copy, it overlaps each other, and doesn't copy proportionally along the x-asis.. does anyone know what I am doing wrong,, Thanks in advance
Hey everyone, My professor wants me to make tiling materials for some modular assets. She wants us to stretch our uv's past the 0-1 space. I didn't know this before this week's project and I decided previously to make game res and high res assets for baking normal information. Is there a way to use the high and game meshes…
This is my Work in progress model of Gemini Spacecraft. It's still in very early phase, but I think all of the objects are roughly in place. I will now start refining them and adding more details. I will also work on the right side only. I have some stuff on the left side that I need to mirror to the right. Then in the end…
About Studio397 Studio397 is based in the Netherlands and has a global team of developers and artists building motorsport simulators. Our mission is to create the most realistic, accurate and engaging sim racing platform to date, through advanced physics, new graphics engine and competition infrastructure. Job Description…
And another breakdown from Spyro :) im not sure what Polycount rules are, If i should just post all my work in 1 Thread or if i create new thread for each project, anyhow Decided to share with you guys Work i have done on Spyro Reignited Trilogy! Hope you like it If you like it, make sure to pop in to my Art Station and…
Its been a long time since i Posted on Polycount, But its time to get back in here :) Decided to share with you guys Work i have done on Spyro Reignited Trilogy! Hope you like it :) If you like it, make sure to pop in to my Art Station and give it some love :) : https://www.artstation.com/artwork/KaOVrr
Hey all what's crackin, haven't posted in a long while and thought I should get back in to the habit. Been working on a game with a mate on the side, it's a fast paced shooter in the same style of Doom, Quake etc but set in a 60s SciFi Film Set Got a quick vid below of gameplay if anyone is keen to check it out in action!…