Latest project, Ramen Street, a japanese alleyway with a slight cyberpunk undertone. Hope you like it :) Full Project Link - https://www.artstation.com/artwork/XBxoAY
This discussion was created from comments split from: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking). which has a different purpose; please read the first post.
Edit: Position Filled! But if you're in Montreal and are still interested, send us your portfolio. There might be freelancing opportunities in the near future. Who we are Artifact 5 is a small independent game studio based out of Montreal making weird and surreal story-driven games. We’re a growing team looking for…
We need a dedicated Sci-Fi Hard Surface environmental artist. Our concepts include some interesting themes that you must also be comfortable with, including: a foundry (flowing hot tempered steel), a flooded sector (with some water damage and growths from sea life), a factory (with textures set up in a specific fashion so…
Hey All, I'm Wyeth Johnson from Epic Games. Earlier this week, we partnered with Ronen Bekerman to sponsor the biggest cash prize pool in ArchVis history, 100% realtime, 100% in UnrealEngine 4. It's called "The Vineyard". https://www.unrealengine.com/blog/epic-games-and-ronen-bekerman-launch-the-vineyard-challenge Our…
Hi everyone, Been trying out the unreal engine, and thought I've learned it best by putting together a simple scene. It's pretty basic, all the props are done quite fast, 1-2 props a day. and here's all the textures, thanks for reading Micke