Lady Death Fanart Collectible: Part 4 More clothes Hi there! it’s me, Rob Zepeda.In this entry I’ll show you some of the process of creation for the boots and cape. Here are my main references. I tried a different approach with this pieces by not starting them from scratch. Years ago I used and had some fun with DAZ 3D so…
Thank you for feedback, that is actually really helpful. I tried to experiment and got a more simple shape for sleeves. Here is what I got so far, but I am not happy with it and might redo it again and simplify it much more. The reason it looks like paper is because I used marvelous designer for cloth sim and dropped it…
Ang Lee's Hulk wasn't perfect, but was far better cast and thought out. He put a lot of intelligence into a "just a comic book movie"-- pushing against exactly the kind of thinking that continues to keep comics as a form in their marginal ghetto--whereas the only way I can describe the new Hulk movie is perfunctory at…
Yeah, I get the impression Marvelous is quite a go-to for clothes these days? It seems very advantageous. I do want to learn to sculpt clothes properly myself, too. I don't like to rely too much on simulation and cheat myself out of skill. In any event, I have a lot to learn.
Hey there :) I'm a current student myself so I've been relentlessly researching portfolio advice and critique so I hope I can help. I'm also on the hunt for an internship position myself so I'll share my advice! Using the ArtStation website builder is a good idea, most recruiters know and it's easy to use. You definitely…
1st Dorado - Alexander Zlatovchen The
model looks incredible, great job on the clothing and accessories. Top level. You did an excellent job in Marvelous Designer; those small details really make
a difference. The level of detail is amazing. I would’ve liked to see images of the texture maps and UVs. I also wish I had seen…
Hello! I’m a beginner 3D artist looking to collaborate on projects to gain real experience working in a team. While I have extensive experience following tutorials, I’m eager to apply my skills in real-world projects and learn from other talented artists. Here are the skills I bring to the table: * Blender: UV unwrapping,…
The Bundeswehr Mod for Arma 3 and the future of Arma Reforger/ Arma 4 is recruiting. We focus on recreating the equipment & vehicles of the German armed forces. In order to accelerate the development of the BWMod, we need your help. Knowledge of the German Army or experience with development for Arma - or games in general…
Heya, Just because "4K" (meaning 4096*4096 really) is a thing doesn't mean that using "4K textures" is necessarily enough to carry something like a full character on screen. If anything, conservative/old school techniques consisting of splitting sheets logically and tightly is very much current and will not become…